Reciprocal Score Voting: Difference between revisions

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Only when factions agree on their mutual ratings and perfectly reciprocate is that their ''reciprocity ratio'' <math>F_{j \to \phi} / F_{\phi \to j} = 1</math>, in which case votes are left unchanged.
 
In the case of any asymmetry in support, the reciprocity ratio is <math>F_{j \to \phi} / F_{\phi \to j} < 0</math> for the faction which did not cooperate, and <math>F_{j \to \phi} / F_{\phi \to j} = 1</math> for the faction that did cooperate. Therefore, not cooperating penalizes the side which did not cooperate more. In this way, factions are encouraged to cooperate as much as possible to maximize mutual support, forcing them to strike a balance between supporting their favorite as well as supporting alternatives as much as they can. In the case of opposing factions, the mutual lack of cooperation has no effect.
 
Therefore, not cooperating penalizes the side which did not cooperate more. In this way, factions are encouraged to cooperate as much as possible to maximize mutual support, forcing them to strike a balance between supporting their favorite as well as supporting alternatives as much as they can.
 
This system is [[monotonicity criterion|non-monotonic]] and suffers from a very unusual "reverse [[spoiler effect]]", in which a larger faction may lose an election by not supporting smaller supportive factions. Therefore, larger factions are encouraged to promote smaller factions as much as possible in order to win.
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